AI Insights · Timothy · October 2022
Top 5 Dog Games on Android in Oceania: Q3 2022 Performance
Discover the performance trends of the top 5 dog games on the Android platform in Oceania during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 dog games on the Android platform in Oceania displayed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Dog Life Simulator from BoomBit Games showed a fluctuating performance. Weekly revenue peaked at $43 in mid-July, with notable dips throughout the quarter, ending with $23 in the last week of September. Downloads started strong at 5.4K in late June, declining to a low of 1.4K in late August, but rebounded to 2.6K by the end of September. Active users saw a gradual decrease from 18.7K in late June to 14K mid-quarter, but recovered to 17K by the end of September.
Floof - My Pet House by TutoTOONS experienced a steady rise in weekly revenue, reaching a peak of $285 in mid-July before stabilizing around $191 towards the end of September. Downloads exhibited an upward trend, starting at 1.2K in late June and peaking at 2.7K in mid-September. Active users also increased, starting at 3.6K in late June and peaking at about 6.8K by the end of September.
Dog Rescue - Draw To Save from WEGO Global, which was released mid-August, saw a consistent increase in downloads, peaking at 4.5K in early September before dropping to 2K by the end of the month. Active users followed a similar pattern, peaking at 7.5K in early September and ending the quarter at 5.1K.
Fruitsies - Pet Friends, another title by TutoTOONS, showed stable revenue, peaking at $141 in the last week of September. Downloads started strong at 4.1K in mid-August, dipped to 1.9K in mid-September, and then slightly recovered to 2.5K by the end of the quarter. Active users peaked at 6.8K in late August, ending the quarter at 6K.
Lastly, PAW Patrol Rescue World by Budge Studios saw its highest revenue of $1.4K in early July, gradually decreasing to $517 by the end of September. Downloads fluctuated, peaking at 1.7K in early July and ending the quarter at 1.2K. Active users remained relatively stable, starting at 9.3K in late June and ending at 9K by the end of September.
For more detailed insights and data, visit Sensor Tower.